Development Staff
Jayden Stipek
Jeffrey Murray Jr
Christopher O’Keefe
Andy Tran
Cole Liu
ABOUT THIS GAME
When Casper begins an ordinary day as a bellhop, he finds himself trapped on the top floor of Hotel RedRum, and must find a way out.
The only way out is down
Gameplay
Hotel RedRum is a randomly generated action RPG shooter with heavy Rogue-like elements. An interesting mix of The Binding of Issac and Enter the Gungeon, where on his journey players will find bizarre items, weapons, and enemies that will determine if he will survive.
Keep in mind this game is currently under development with new features on the way.
What is Hotel RedRum
‘RedRum’ obviously coined from the 1980’s hit Film The Shining allowed our development team to focus on a theme that would warn players of a treacherous and unforgiving path ahead, however the gameplay shows a friendly main character Casper and child friendly enemies.
Current Features
- Main Menu with volume control and information about items
- Player Statistics
- Random Map Generation (4x4, 5x5, 6x6)
- Cache System to save items in room.
- Active and Passive Items
- Weapons:
- Flashlight (Starting)
- Raygun
- Sniper Rifle
- Shotgun
RedRum is maintained by jeffmur.
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